For this project I've started posing the models using Daz 3D. As it was supposed to be a still image and not an animation, I managed to avoid the tedious process of rigging and posing into Lightwave. After i was satisfied with the setup of the scen i have exported the single characters from Daz and textured them using Substance Painter. Once finished texturing, the following step was to import them into Lightwave and create the corresponding Octane materials. One of the most difficult tasks was to achieve a good lighting using Octane volumetrics, but in the end I'm satisfied with the results.